Secret Shifts
Game UI/UX Designer | Figma to Unreal EngineGame UI/UX Designer handling the design process from Figma wireframes to visual implementation in Unreal Engine. I specialize in building highly responsive HUDs and menu architectures that reduce cognitive load, turning complex game data into clear, immersive player experiences.Core Competencies:
🔹Wireframing
🔹Heads-Up Displays (HUD)
🔹User-Centered Design
🔹Visual Hierarchy
🔹Responsive Design
🔹UI MaterialsSoftware & Skills:
🔹Interface Prototyping: Figma
🔹Real-Time Engine: Unreal Engine 5 (UMG)
🔹2D & 3D Art: Blender, Krita
🔹Video & Post-Processing: DaVinci Resolve